My younger kids and I read the first two books in the VOYAGERS series, and we were hooked. My oldest son wasn’t into the 39 CLUES series, but my younger two found the VOYAGERS plot fascinating and fun. For me, it was like THE RIGHT STUFF meets ARMAGEDDON but with twelve year old characters. I loved that the cast was diverse and that the girl characters weren’t all smart and sweet but also quite Machiavellian and ambitious and unemotional. It’s important that girls of all kinds get represented in middle-grade books, and I loved that the authors did such a great job depicting really different kinds of kids.
The second book amps up the action as the Alpha team sets out on their mission and handles obstacle after obstacle, not to mention huge, game-changing revelations. Kids who read these books can enhance their reading experience through the series’ multi-platform opportunities on VOYAGERS HQ.
ABOUT VOYAGERS HQ – MULTI-PLATFORM CONTENT
As the young heroes in VOYAGERS journey into outer space to save planet Earth, readers are invited to become part of the story by joining the crew through the multi-platform, VOYAGERS HQ. The HQ extends the adventure beyond the page, unlocking games and activities on their devices.
Each book has clues and codes that lead to world extensions to be explored, played, and shared. Your online profile tracks your progress through the VOYAGERS universe, and gives you rewards, ranking and virtually currency for each product code redeemed.
Readers become part of the VOYAGERS world, which extends beyond the books to a digital interactive experience, and downloadable pay-for-play mobile apps games.
Readers can create their own custom VOYAGERS character, follow the team and experience this space adventure through the eyes of their own virtual droid.

BOOK 1: PROJECT ALPHA by D.J. MacHale
Buy at Amazon | IndieBound | B&N
Earth is in danger! Without a renewable source of clean energy, our planet will be toast in less than a year. There are 6 essential elements that, when properly combined, create a new power source. But the elements are scattered throughout the galaxy. And only a spaceship piloted by children can reach it and return to Earth safely. First the ideal team of four 12-year-olds must be chosen, and then the first element must be retrieved. There is not a mistake to be made, or a moment to lose. The source is out there. Voyagers is blasting off in 3, 2, 1…
About the author: D.J. MacHale is the author of the bestselling book series Pendragon, Morpheus Road, the SYLO Chronicles. He has written, directed and produced numerous award-winning television series and movies for young people including Are You Afraid of the Dark?; Flight 29 Down and Tower of Terror. D.J. lives with his family in Southern California. djmachalebooks.com

BOOK 2: GAME OF FLAMES by Robin Wasserman Pre-order at Amazon | IndieBound | B&N
The Alpha team has been chosen and they’ve already snagged the first element on planet J-16. The second is hidden on Meta-Prime, a planet filled with metal mazes, catapults of fire, and warring alien robots. But what our Voyagers don’t know is that there is another ship, the Omega team, following hot on their trail…
About the author: Robin Wasserman is the author of several acclaimed books for children and young adults, including The Waking Dark, The Book of Blood and Shadow, Hacking Harvard, the Cold Awakening Trilogy, and the Chasing Yesterday Trilogy. A former children’s book editor, she lives and writes (and frequently procrastinates) in Brooklyn, New York. robinwasserman.com, @robinwasserman.
FREE CONTENT ON VOYAGERS HQ:
Team Alpha Member Profile
Every registered user will have a personal profile page. This is where they can see their rank/level, view their achievements and badges, access their inventory and ZRK creations, as well as enter and track codes.
VOYAGERS Secret Intelligence
After players register, they will be given a project folder that contains ciphers and decoders that can be used in conjunction with the books to unlock secret content and virtual currency.
Secret content includes:
Character dossiers and expanded background information, mission briefings, ship and vehicle schematics, detailed information on the planets from ZRK probes, and opportunities to test their STEAM knowledge.
VOYAGERS Bonus Chapter
In addition to the secret intelligence files, each book also has a special puzzle that unlocks a free bonus chapter. This will complement the book and fill in some additional details and storylines. It is not required reading, but they should add to the book narratives in a meaningful way.
GIVEAWAY TIME: THE VOYAGERS EXPERIENCE prize pack
Get the full Voyagers experience! One (1) Teen Lit Rocks reader will receive:
- The first two books in the series;
- Branded iPhone 6 case and home GadgetGrip button to deck out your device while experiencing the Voyagers app.
Disclosure: Teen Lit Rocks received the first two books in the series to facilitate this post. Samples and prizing are being provided by Random House Children’s Books. #VoyagersHQ
Sounds very interesting!
My students would LOVE these!